Every change you make can be undone, one step at a time, and redone again. Nothing is lost by trying something out.
Undo and redo
- Edit › Undo (⌘Z) takes back the last change. The menu names it, such as "Undo Add Box" or "Undo Move".
- Edit › Redo (⇧⌘Z) puts it back.
Keep pressing ⌘Z to go further back, change by change.
What's one step
- Each change is one step: adding a shape, a colour, a value typed in the inspector, a Push/Pull, grouping, a pattern.
- A whole drag is one step, however far it goes: moving, lifting, resizing or turning with the handles.
- Each of Claude's changes is one step, when you let Claude control Caliper3D, so you can undo what it did.
- The design's units and snapping are part of the design, so changing them is a step too.
What isn't a step
- Selecting, and moving the view round, zooming and the standard views.
- Setting a workplane and taking measurements.
While sketching
While a sketch is open, each line, curve or point moved is a step of its own, so ⌘Z takes back the last thing you drew. When you finish, the whole sketch becomes one step, "Sketch" (or "Edit Sketch" when changing one), so one ⌘Z afterwards takes it all away.