Help › Editing

Selecting

Click, ⇧-click or drag a rectangle to choose what to change.

Before you change something, select it. Selected objects are outlined in blue, with their edges drawn, and handles appear for moving, resizing and turning them.

The box and the cylinder selected, and the sphere, under the pointer, lightly outlined.
The box and the cylinder selected, and the sphere, under the pointer, lightly outlined.

Selecting in the 3D view

  • Click an object to select it on its own.
  • ⇧-click an object to add it to the selection, or to take it out.
  • Drag across empty space to draw a rectangle: every object it touches is selected. Hold ⇧ as you start to add them to what's selected already.
  • ⌘A (Edit › Select All) selects everything that's shown and not locked.
  • Click empty space, or press Esc, to select nothing.
A selection rectangle being dragged across the box and the cylinder.
A selection rectangle being dragged across the box and the cylinder.

Pointing at an object outlines it lightly, so you can see what a click will pick. A selected object behind another stays outlined, so you can find it.

Groups and what's inside them

Clicking any part of a group, a combined object or a pattern selects the whole of it. To select something inside, double-click it to edit inside: see Groups and Editing Inside.

In the object list

Clicking a name in the object list selects that object, in the 3D view too. ⌘-click or ⇧-click selects more. See The Caliper3D Window.

Locked and hidden objects

  • Locked objects can be clicked and selected, to look at them in the inspector, but ⌘A and rectangles leave them out, and they get no handles. See Hiding and Locking.
  • Hidden objects can't be selected until they're shown again.

See also